• Skip to primary navigation
  • Skip to main content

ABCD TRAINING SERIES

Where you learn new stuff

  • Home
  • Sessions
  • Past and Incoming Projects
  • Calendar
  • News
  • Show Search
Hide Search

GAME DEVELOPMENT

Drawing The Game Concept (GME1)

Creating your first game concept, what are essential?

Sign up
DateTimeVenueCapacityInstructor
TBATBATBAmin, 15; max. 25TBA
playing-video-game-on-tv
Photo by JESHOOTS.com from Pexels
Creating A Plot or A Theme (GME2)

What theme and plot that attracts gamers.

Sign up
DateTimeVenueCapacityInstructor
TBATBATBAmin, 15; max. 25TBA
pikachu-on-stage
Photo by mentatdgt from Pexels
Designing A Game (GME0)

What comes first and what are important steps.

Sign up
DateTimeVenueCapacityInstructor
TBATBATBAmin, 15; max. 25TBA
using-cellphone
Photo by cottonbro from Pexels
Producing A Simple Addictive Game (GMEZ)

A great concept with a simple execution can create a hype.

Sign up
DateTimeVenueCapacityInstructor
TBATBATBAmin, 15; max. 25TBA
apps-on-iphone
Photo by Tracy Le Blanc from Pexels
Selling Your Games Through App Store (SEL)

Selling your games and what to expect.

Sign up
DateTimeVenueCapacityInstructor
TBATBATBAmin, 15; max. 25TBA
working-on-computer-using-mouse
Photo by Vojtech Okenka from Pexels
Working On A Game Concept (PGM)

Learning from a game developer, picking his brain on game ideas.

Sign up
DateTimeVenueCapacityInstructor
TBATBATBAmin, 15; max. 25TBA

ABCD TRAINING SERIES

Copyright © 2025 · Monochrome Pro on Genesis Framework · WordPress · Log in

  • About
  • Donate
  • Contact
  • Privacy Policy